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Discussion Starter · #1 ·
Was anyone else disapointed playing San Andreas? I dont know... Compaired to Vice City I dont think San Andreas really made that much more of a move forward in development.. I mean.. They give you quite a few options in game play, but there isnt enough interaction!!! 95% of the buildings you cannot interact with!!! The story line isnt all that great either... Also in GTA 3 and Vice City you were able to skip a mission if it was too hard, well most of them, but in San Andreas you are stuck on one mission that you MUST pass in order to progress in the game? Like for instance the Flying School mission... I am stuck on trying to circle the air strip? Man flying a plane on PC is really tough! I am about to break down and buy a PC analog controller just for this mission so I can beat it :lol

Any opinions?
 

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SebFontain said:
Like for instance the Flying School mission...
You don't need to go to flight school...you can hop the fence at an airport(with the help of a high enough truck) then you just steal a plane and fly it until your skill is high enough. I haven't done this trick myself(i did all the flying missions), but i did hop the fence with a truck so it's possible...

Man flying a plane on PC is really tough! I am about to break down and buy a PC analog controller just for this mission so I can beat it :lol
You should get that analog controller :)

Was anyone else disapointed playing San Andreas? I dont know... Compaired to Vice City I dont think San Andreas really made that much more of a move forward in development.. I mean.. They give you quite a few options in game play, but there isnt enough interaction!!! 95% of the buildings you cannot interact with!!! The story line isnt all that great either... Also in GTA 3 and Vice City you were able to skip a mission if it was too hard, well most of them, but in San Andreas you are stuck on one mission that you MUST pass in order to progress in the game? I am stuck on trying to circle the air strip?
Any opinions?
I though San Andreas was much better made than the 2 last games. Ducking behind cars for cover, hoping fences and swimming...lol
They really improved the targeting system too...so much that it makes the fighting a little easy sometime because with the powerfull guns you can target them and kill them long before they ever get close to you.

I liked the gang wars, but i wish you could equip your members with the gun of your choice and make them wear armor(kinda like an inventory thing just for your soldiers)...it would have balance the game a bit. Those guys are stupid, useless and i usualy end up doing gang wars alone.

I didn't like the Gym, restaurants, girlfriends, the option to steal in houses with a truck and the clothing options(although i'm ready to admit that it's nice to look different once in a while, but they could have done that anyway without that cheap option)...i didn't feel like playing at dressing up my CJ ya know...lol

Some missions were hard as hell(like the one with the radio controlled plane where you have to kill some bad guys and make it back with a single tank of gas...*tearing his hair off*)

Of all three games i prefer the original, but San andreas is not far behind. I didn't like Vice City that much.

I finished it(San Andreas) not long ago(after a few months of playing on and off) and i though the ending was ok...it was hard though...good thing i did all those firetruck missions hehehe!
I suggest you do them as soon as you get your hands on a firetruck(being fireproof saved by butt a few times)
 

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Wow, I thought I was the only one who thought this, seeing as how you hear nothing but deific praise for the Almighty San Andreas.

Don't get me wrong, it was a great game, and I liked it a lot, but it simply didn't have the charm that Vice City did. I think a lot of it has to do with the fact that San Andreas is too big, and there's not really a cohesive central theme tying everything together (I didn't really *feel* San Andreas as being one big state. It felt like cities that should have been in three different games). The story was alright, but far from the masterpiece that you hear most reviews saying. The character development was also alright, but again, very overrated. Carl was *far* from the 'most complex, human character in recent-gaming history', as I've heard in reviews. When it comes to the early 90's LA gangsta feel, story, character development, and atmosphere, I'd definately rate 'Menace II Society','Boyz in tha Hood', and even 'Don't be a Menace' much higher than this. I did like the improvements, but I wouldn't characterize them as 'reinventing the genre' as many people did.

All in all, a very fun but disappointing and ridiculously over-rated game.
 

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San Andreas's main pull for me was the degree of space in the game, as has been said before it didnt really moe on much from the GAT3/VC forumla.

In truth I think GTA ames are good, even great but terribly overratted, as in they are deifnately not the kind of thing you here of in game mags where its practicallly "OMG best game EVER!!!".
 

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I don't like GTA as much as other people because I think it's boring. I got about 2/3s of the way through San Andreas on the missions and I just stopped playing mostly because I realized that I was only playing it to beat it. I didn't find much of it entertaining just like I didn't with Vice City. GTA3 was alright but it wasn't great and I'm sad to say I bought San Andreas mostly due to hype and my brother bought the other two.
 

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Discussion Starter · #8 ·
Yea I really think that the developers of GTA have really lost the meaning behind what makes GTA fun and stand out compaired to other games. It has always been about interaction. Being able to run around a city and have multiple choices of what you want your character to do is what people want. People want to be able to do the mission, side missions, drive, steal cars and so on, but also be able to go inside of buildings and really overall be able to keep busy in the GTA world when NOT doing missions! You cant do that playing San Andreas!! There are only so many jumps you can hit, so many stoppies or wheelies you can do and so on.... It would have been a great game if they would have put more time into the game and let you go into more buildings and have more small side missions I think.
 
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